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February 26, 2020

A cross-sector workshop consisting of game developers, gaming advocates, researchers, educators and parents to create a youth-centered agenda for pro-social gaming. The goal: develop a shared agenda to guide future research and collaboration to make online gaming communities more youth-friendly and inclusive. Participants work together to develop an alternative vision of young people’s capacity for ownership and control of the mechanisms shaping the culture and climate of their online communities; combating online toxicity while also challenging current norms around parental/adult control and surveillance of youth activity.